Japanese Football League
Yokohama SCC
Criacao Shinjuku
Sun, 09:00
Player Stats
Lineups

Bet Builder

Match Odds
Yokohama SCC
The Draw
Criacao Shinjuku
Match Odds - 2 UP
Early payout if your team goes two goals ahead at any point in the match before the final whistle.
Criacao Shinjuku
Yokohama SCC
Draw
Over/Under Goals Markets
You're betting on how many goals there are in the game. So 'Over 2.5 Goals' means you win if there are 3 or more, but loses if there are 2 goals or fewer.
Over
Under
Over/Under 0.5 Goals
Over/Under 1.5 Goals
Over/Under 2.5 Goals
Over/Under 3.5 Goals
Over/Under 4.5 Goals
Over/Under 5.5 Goals
Home Team Over/Under Goals Markets
Over
Under
Home Team Over/Under 0.5
Home Team Over/Under 1.5
Home Team Over/Under 2.5
Home Team Over/Under 3.5
Home Team Over/Under 4.5
Home Team Over/Under 5.5
Away Team Over/Under Goals Markets
Over
Under
Away Team Over/Under 0.5
Away Team Over/Under 1.5
Away Team Over/Under 2.5
Away Team Over/Under 3.5
Away Team Over/Under 4.5
Away Team Over/Under 5.5
Both Teams to Score Markets
Like a dodgy hotel - no clean sheets? Betting on ‘Yes’ means you need both teams to score at least one goal to win.
Yes
No
Both teams to Score?
A Goal Scored In Both Halves
Yes
No
Correct Score
Home
Draw
Away
1 - 0
0 - 0
0 - 1
2 - 0
1 - 1
0 - 2
2 - 1
2 - 2
1 - 2
3 - 0
3 - 3
0 - 3
3 - 1
4 - 4
1 - 3
Double Chance
You're betting on two results out of a possible three. For example if you bet on 'Team A and Draw', then you win the bet if Team A wins, or if it's a draw.
Yokohama SCC And Draw
Criacao Shinjuku And Draw
Yokohama SCC And Criacao Shinjuku
Handicap Betting
This bet gives one team a head-start. Goals are either added to or subtracted from a team's total. For example if you back Team A (-1), they have to win the match by 2 goals for you to win the bet.
Yokohama SCC
Handicap Draw
Criacao Shinjuku
(+1.0)
(+1.0)
(-1.0)
Half Time
You're betting on the result at half time.
Yokohama SCC
The Draw
Criacao Shinjuku
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