Scottish League Cup
Kilmarnock
0
Aberdeen
1
54'

Bet Builder

Match Odds
Kilmarnock
The Draw
Aberdeen
Method Of Victory
Either Team in Extra Time
Either Team in Penalty Shootout
Kilmarnock in Extra Time
Kilmarnock in Penalty Shootout
Aberdeen in Penalty Shootout
Aberdeen in Extra Time
To Qualify
Aggregate? Extra Time? Penalties? Who cares how it happens - with this market you're betting on who gets the job done!
Kilmarnock
Aberdeen
Player to Score
Own goals don't count here.
First
Anytime
Stuart Armstrong
Greg Kiltie
Chris Cadden
Toyosi Olusanya
Connor Ronan
Over/Under Goals Markets
You're betting on how many goals there are in the game. So 'Over 2.5 Goals' means you win if there are 3 or more, but loses if there are 2 goals or fewer.
Over
Under
Over/Under 0.5 Goals
Over/Under 1.5 Goals
Over/Under 2.5 Goals
Over/Under 3.5 Goals
Over/Under 4.5 Goals
Home Team Over/Under Goals Markets
Over
Under
Home Team Over/Under 0.5
Home Team Over/Under 1.5
Home Team Over/Under 2.5
Home Team Over/Under 3.5
Home Team Over/Under 4.5
Home Team Over/Under 5.5
Away Team Over/Under Goals Markets
Over
Under
Away Team Over/Under 0.5
Away Team Over/Under 1.5
Away Team Over/Under 2.5
Away Team Over/Under 3.5
Away Team Over/Under 4.5
Away Team Over/Under 5.5
Both Teams to Score Markets
Like a dodgy hotel - no clean sheets? Betting on ‘Yes’ means you need both teams to score at least one goal to win.
Yes
No
Both teams to Score?
Both Teams to Score in Second Half
Both Teams Score No Draw
Both Teams to Score Two or More Goals
Correct Score
Home
Draw
Away
1 - 0
0 - 0
0 - 1
2 - 0
1 - 1
0 - 2
2 - 1
2 - 2
1 - 2
3 - 0
3 - 3
0 - 3
3 - 1
4 - 4
1 - 3
Player to Score Multiple Goals
Brace themselves? You win if they score 2 goals or more in the match, but own goals don't count. If the player doesn't get on the pitch, we'll give you back your stake.
2 or More
Hat-trick
Stuart Armstrong
Greg Kiltie
Chris Cadden
Toyosi Olusanya
Connor Ronan
Double Chance
You're betting on two results out of a possible three. For example if you bet on 'Team A and Draw', then you win the bet if Team A wins, or if it's a draw.
Kilmarnock And Draw
Aberdeen And Draw
Kilmarnock And Aberdeen
Winning Margin
Kilmarnock to win by exactly 1 goal
Kilmarnock to win by exactly 2 goals
Kilmarnock to win by exactly 3 goals
Kilmarnock to win by 4 or more goals
0-0 draw
Handicap Betting
This bet gives one team a head-start. Goals are either added to or subtracted from a team's total. For example if you back Team A (-1), they have to win the match by 2 goals for you to win the bet.
Kilmarnock
Handicap Draw
Aberdeen
(+1.0)
(+1.0)
(-1.0)
Alternative Handicaps 1
This bet gives one team a head-start. Goals are either added to or subtracted from a team's total. For example if you back Team A (-1), they have to win the match by 2 goals for you to win the bet.
Kilmarnock
Handicap Draw
Aberdeen
(+2.0)
(+2.0)
(-2.0)
Alternative Handicaps 2
This bet gives one team a head-start. Goals are either added to or subtracted from a team's total. For example if you back Team A (-1), they have to win the match by 2 goals for you to win the bet.
Kilmarnock
Handicap Draw
Aberdeen
(-1.0)
(-1.0)
(+1.0)
Alternative Handicaps 3
This bet gives one team a head-start. Goals are either added to or subtracted from a team's total. For example if you back Team A (-1), they have to win the match by 2 goals for you to win the bet.
Kilmarnock
Handicap Draw
Aberdeen
(-2.0)
(-2.0)
(+2.0)
Home Team Handicap
This bet gives one team a head-start. Goals are either added to or subtracted from a team's total. For example if you back Team A (-1.5), they have to win the match by 2 goals for you to win the bet.
Kilmarnock -1.5 Goals
Aberdeen +1.5 Goals
Home Team Minus 1.5 Goals
Away Team Handicap
This bet gives one team a head-start. Goals are either added to or subtracted from a team's total. For example if you back Team A (-1.5), they have to win the match by 2 goals for you to win the bet.
Kilmarnock +1.5 Goals
Aberdeen -1.5 Goals
Away Team Minus 1.5 Goals
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